FrameBuilder-MRD Homepage
Forum Home Forum Home > FrameBuilder MRD > Support
  New Posts New Posts
  FAQ FAQ  Forum Search   Register Register  Login Login

RSVSR What You Get for Finding Every GTA 5 Collect

 Post Reply Post Reply
Author
Message
jhb66 View Drop Down
Newbie
Newbie


Joined: 20 hours 56 minutes ago
Points: 8
Post Options Post Options   Thanks (0) Thanks(0)   Quote jhb66 Quote  Post ReplyReply Direct Link To This Post Topic: RSVSR What You Get for Finding Every GTA 5 Collect
    Posted: 20 hours 53 minutes ago at 10:20am

Most people boot up GTA V to run heists and cause chaos, then suddenly they're broke again and staring at the map like, "Right… what now." If you're tempted to top up with GTA 5 Money for sale, fair play, but collectibles can be another way to keep things moving without redoing the same missions. The trick is treating them like mini road trips, not chores—grab a few when you're nearby, then get back to whatever you actually enjoy doing.

1) Spaceship Parts with Franklin

You can't even start the spaceship hunt until after "Fame or Shame," and it's Franklin-only. There are 50 parts, and the game loves hiding them where you don't casually wander. Think awkward cliff edges, dusty desert scraps, and spots that basically scream "bring a chopper." You'll also end up poking around underwater, so yeah, it helps to have the right gear. Once you turn the full set in to Omega, it leads into "The Final Frontier," and you walk away with the Space Docker—one of those vehicles you don't forget because it's so weird it feels like it shouldn't exist in Los Santos.

2) Letter Scraps and the Vinewood payoff

The Letter Scraps are also 50, and they're a different vibe entirely. Instead of shiny sci‑fi bits, you're collecting pieces of a confession tied to Leonora Johnson. It's gloomy, and that's the point. You'll find scraps tucked near touristy landmarks, old corners of the city, and places you probably blasted past during story missions. As you piece the letter together, it stops feeling like "collect 50 things" and starts feeling like you're following someone's trail. Finish the set and Franklin gets the "A Starlet in Vinewood" encounter, which gives the whole storyline an actual ending instead of just leaving you with creepily incomplete notes.

3) Deep water cash with Michael

If you want something straightforward and you're playing Michael, go for the Nuclear Waste. First you buy the Sonar Collections Dock, then it's you, a mini-sub, and a whole lot of dark ocean. There are 30 barrels down there. It's slow, and the water can feel empty in a not-fun way, but the payment adds up as you go, plus there's a bigger bonus for finishing the full haul. Put on a podcast, take it one barrel at a time, and don't rush the sub into rocks—everyone does that at least once.

Small extras that still matter

Hidden Packages are the kind of thing you don't "grind" so much as stumble into, especially around wrecks offshore, and they're a nice little surprise when you're short on cash. The Epsilon Tracts are more niche, but if you've leaned into Michael's Epsilon storyline, collecting all 10 is how you squeeze out the last of that cult weirdness. And if you're chasing 100% for the Mount Chiliad mystery stuff, you already know the game wants you to see it all. As a professional like buy game currency or items in RSVSR platform, RSVSR is trustworthy and convenient, and you can buy rsvsr GTA 5 Money when you'd rather skip the slow bits and get back to the good parts.

Back to Top
 Post Reply Post Reply
  Share Topic   

Forum Jump Forum Permissions View Drop Down

Forum Software by Web Wiz Forums® version 12.04
Copyright ©2001-2021 Web Wiz Ltd.

This page was generated in 0.180 seconds.